Cthulhu and the Gun Lords of Terra

Comic 66 - "Comsic Entities!"

"Comsic Entities!"
Average Rating: 5 (1 votes)

25th Aug 2019, 5:20 PM
"Randolf's Field Guide To Hyper-Dimensional Beings" is quite useful to have handy in a world of Lovecraftian creatures. For example : It's always nice to know what that strange blob down in the caverns beneath your house really is. Is it time to call the exterminator? Or, is it better move to the other side of the continent ?

It is also quite useful for Willy, since he doesn't actually have too much direct knowledge of his own people.

On other fronts, I'm continuing to work on game stuff. . . Specifically working on looking into 3D textures. Most textures people use are 2D, which get stretched over the 3D objects, but 3D textures also exist, and they have some useful properties. Also, working on translating between matrices and quaternions. Normally I do 3D rotations with matrix math, but using quaternions has some advantages (better interpolation between different animation poses, and no worries about gimbal lock. There is a lot of documentation out there for the quaterntion stuff, and some existing C++ libraries, but I want to understand this stuff a bit better myself. It is a bit harder to find documentation on making 3D textures work in OpenGL, however, there is some info, and hopefully things will come together well.

Comments:

Wayne Barlowe's Guide to Extraterrestrials. I used to own that book, before my mom put it out in the shed and it was devoured by cockroaches... but before that, some beautiful artwork and fascinating aliens indeed!

3rd Mar 2019, 6:25 PM edit delete reply

Agreed! Barlowe's Guide is a very nice book!

However, a couple of examples which are also very relevant to this case are :

Petersen's Field Guide to Cthulhu Monsters: A Field Observer's Handbook of Preternatural Entities


S. Petersen's Field Guide to Creatures of the Dreamlands (Call of Cthulhu Horror Roleplaying)

I can't recommend those books enough. . .

3rd Mar 2019, 10:01 PM edit delete reply

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