Comic 63 - We like a few cracks in our glass walls!
Average Rating: 5 (1 votes)
- Main Cover Page
- The Tomb Robber
- On location!
- Digging for treasure!
- An Entity watches
- What's that buzzing sound
- Giant Alien Wasps!
- Apparently he is not a big fan of wasps!
- Here they come!
- Fast on the draw!
- Looks like a hit!
- Smells like burned wasp!
- Just made it angry!
- Fighting Retreat!
- So that's where the 3rd one went!
- Trying To React In Time!
- Oh how it stings!
- Oooo Trippy!
- Falling
- At rest
- Part 2 : Kendrick's Quest
- Bad news
- What if he can hear us?
- He CAN handle the truth!
- Bluntness!
- Kelly not being blunt
- Kendrick agrees with Kelly
- We want the truth!
- Walt and Kendrick talk
- Kendrick ready to go!
- And so the chase begins!
- Still on the run
- Kendrick chasing!
- And the chase continues
- Escaping down the stairs!
- Still running!
- Lost in the Chaos !
- Near Room 205!
- Kendrick gets interrupted!
- And one micro-second later. . .
- . . . For a price
- A Change of Scene!
- Wanted to stay!
- Get Home Fast !
- It's coming closer!
- The Chase Ends!
- Where is It?
- Lumi finds the Hunter!
- An Encounter!
- You weren't there
- Not Willy's business!
- He just wanted to give a gift!
- Willy's Crystal
- Pretty Crystal !
- Lumi reacts!
- Poof ! Goes the Crystal
- Not gods but demons!
- Who have you been talking to ???
- I wanna talk to the Demon!
- Tandi asks a question.
- Distractions!
- The Dregs of Society!
- We like a few cracks in our glass walls!
- Never mix business with pleasure!
- Wizard++
- "Comsic Entities!"
- Offer of help!
- A view of the whole gang
- No wizards for Willy. . .
- Keeping the "Fallen Ones" out of the Sanctum
- Somethings a good disintegration is just the thing. . .
- Oriab, avoiding the wrath of the Blue-One!
- Willy finds the Wizard's terms objectionable!
- Talking about the Wizard!
Comments:
23rd Feb 2019, 5:52 PM edit delete reply
BTW, I'd like to hear more about your games, if you care to talk about that subject.
23rd Feb 2019, 6:56 PM edit delete reply
23rd Feb 2019, 7:49 PM edit delete reply
23rd Feb 2019, 7:55 PM edit delete reply
23rd Feb 2019, 7:57 PM edit delete reply
I could make the tank launch an animated cannon ball that would appear to enlarge (as it rose up in the air), and then shrink (as it descended). It was accompanied by a cool dive bomber whistling sound "beeeeyooooowoop!"and then an explosion.
I gave the maze a monster that simply tried to match its x and y coordinates with yours and when it touched you, your tank would explode.
I remember I also had a treasure room filled with Zelda-like diamonds and rupies, and Gold Bars as a reward for getting past the monster.
It was tons of fun.
I still own a C64 and plan on one day making more video games on it again... that is, if I don't die from cardio-vascular disease first. ^___^
23rd Feb 2019, 8:05 PM edit delete reply
And I hope you do make some more video games. If you ever have any coding related questions (or game related questions in general), I'll always try to help!
Re : Character collisions with walls and other barriers. That can be tricky, and subject to various bugs (in my experience it is common for characters to get stuck inside objects).
23rd Feb 2019, 9:14 PM edit delete reply